RadQuest

0
147

RadQuest – A Gamified Mobile Learning App

The radiography education system in Austria combines demanding academic coursework with hands-on training. Students learn about pathology, anatomy, physiology, and technologies behind various imaging devices. However, research has shown that in fields such as Nuclear medicine, where theoretical knowledge must be applied in practical settings, the use of lectures, case studies, and gamification may be helpful to engage students and develop practical knowledge and skills (Johnson 2021).

This highlights the necessity for additional support and resources. Both mobile learning and gamification can be used to increase knowledge retention and engagement of students (Lu, Farhat, and Beck Dallaghan 2021). Therefore, we suggest that developing a mobile gamified app for radiology students can bring together the advantages of both interventions and offer an adaptable, customized, and enjoyable learning alternative.

A project at the St. Pölten University of Applied Sciences
Master Program Digitale Healthcare
Project Coach: Dr. rer. nat. Vanessa Yue Fei Leung

Johnson, Sara L. 2021. “Online Learning Strategies and Practical Tips for Nuclear Medicine Instructors.” Journal of Nuclear Medicine Technology 49(3):269–74. doi: 10.2967/jnmt.120.251991.

Lu, Matthew, John H. Farhat, and Gary L. Beck Dallaghan. 2021. “Enhanced Learning and Retention of Medical Knowledge Using the Mobile Flash Card Application Anki.” Medical Science Educator 31(6):1975–81. doi: 10.1007/s40670-021-01386-9.