Train & Win Evaluation

As you may remember, the aim of this project is to design a training system for elderly, which uses the Microsoft Kinect as a...

Train & Win

As you may remember, the aim of this project is to design a training system for elderly, which uses the Microsoft Kinect as a...

LiFeStream – Improving communication in out of hosptial cardiac arrest

LiFeStream is a research project during a master course called digital healthcare in a project team of three members within four Semesters. The research project...

Healthcare Wearables – State of the Art ?

This is a dummy page, but anyone can research on that in fall 2015

eHealth Wallet

The aim of eHealth Wallet is to close the gap between pre-clinical examinations and hospital admission. At the moment, still most of the medical reports...

ReMindMe

Older adults and cognitively or psychologically vulnerable people often experience challenges such as disorientation, anxiety, loneliness, and difficulties in managing daily routines. These situations...

Smart Brain – Intelligent Personal Assistants for F.A.S.Ter Stroke Detection

Every 20 minutes an Austrian citizen suffers from a stroke. Only a third of the affected people fully recover, while approximately 20 percent die....

3dPain

In this project a prototype is introduced, which should be able to treat persons with persistent low back pain within a Virtual Reality Environment...

PENguin – Gaming App to perform graphomotor movements in a playful...

https://www.youtube.com/watch?v=Uw5_O6-ovp8&feature=youtu.be   ProblemIn recent years it has been observed that fine motor and graphomotor skills of preschool and elementary school children have continuously decreased. This can...

CAR-E – A open-source speech assistance for elderly people

Looking over the past decades and into the future, we are witnessing a global shift towards an increasingly ageing population. Alongside this demographic shift,...