PENguin – Gaming App to perform graphomotor movements in a playful...

https://www.youtube.com/watch?v=Uw5_O6-ovp8&feature=youtu.be   ProblemIn recent years it has been observed that fine motor and graphomotor skills of preschool and elementary school children have continuously decreased. This can...

eHealth Wallet

The aim of eHealth Wallet is to close the gap between pre-clinical examinations and hospital admission. At the moment, still most of the medical reports...

3dPain

In this project a prototype is introduced, which should be able to treat persons with persistent low back pain within a Virtual Reality Environment...

CAR-E – A open-source speech assistance for elderly people

Looking over the past decades and into the future, we are witnessing a global shift towards an increasingly ageing population. Alongside this demographic shift,...

Virtual Reality Therapy

The goal of this project is to create a software solution for Virtual Reality Therapy which gives a therapist the possibility to select from...

Train & Win Evaluation

As you may remember, the aim of this project is to design a training system for elderly, which uses the Microsoft Kinect as a...

Train & Win

As you may remember, the aim of this project is to design a training system for elderly, which uses the Microsoft Kinect as a...

eTherapy: A Remote Nutrition Monitoring Solution for Oncology Patients

  https://youtu.be/2KLeJdnqws8 Why? We want to reduce the number of cancer patients that suffer from malnutrition. Nutrition, and particularly malnutrition, is a key concern in cancer management, with...

LiFeStream – Improving communication in out of hosptial cardiac arrest

LiFeStream is a research project during a master course called digital healthcare in a project team of three members within four Semesters. The research project...

BRELOMATE – Connecting the Older Generation

http://brelomate.fhstp.ac.at/ While ICT has a huge impact on everyday communication and social participation, elderly people struggle to overcome technical barriers such as complex interaction with devices and services....