LiFeStream – Improving communication in out of hosptial cardiac arrest

LiFeStream is a research project during a master course called digital healthcare in a project team of three members within four Semesters. The research project...

PENguin – Gaming App to perform graphomotor movements in a playful...

https://www.youtube.com/watch?v=Uw5_O6-ovp8&feature=youtu.be   ProblemIn recent years it has been observed that fine motor and graphomotor skills of preschool and elementary school children have continuously decreased. This can...

eLLM-oH – Enabling Large Language Models in the Organization of Hospital

eLLM-oH - Enabling Large Language Models in the Organization of Hospital The eLLM-oH project utilizes Large Language Models (LLMs) to optimize emergency department operations in...

3dPain

In this project a prototype is introduced, which should be able to treat persons with persistent low back pain within a Virtual Reality Environment...

Virtual Reality Therapy

The goal of this project is to create a software solution for Virtual Reality Therapy which gives a therapist the possibility to select from...

Dr. BellyWell – keep your belly well

Dr. BellyWell is an application, which assists patients receiving gastric bypass surgeries. The focus is on giving those patients valuable information before their scheduled intervention and to primarily support their recovery after the surgery.

Nurphy – A Video-based Communication tool

NURPHY is the prototype of a web-based application for real-time video communication between nurses in nursing homes and emergency care units (ECU)  to avoid...

BRELOMATE – Connecting the Older Generation

http://brelomate.fhstp.ac.at/ While ICT has a huge impact on everyday communication and social participation, elderly people struggle to overcome technical barriers such as complex interaction with devices and services....

Train & Win Evaluation

As you may remember, the aim of this project is to design a training system for elderly, which uses the Microsoft Kinect as a...

Healthcare Wearables – State of the Art ?

This is a dummy page, but anyone can research on that in fall 2015